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Mock Project
AgeArea
APP for Making and Contacting Friends among the Elders
Initiator, UX Designer
Highlights: psychological experiments to explore memory features
Abilities: cognitive experiment; Roadmap & Backlog Management; Lofi design
Research

Psychodynamic Insight
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Subconscious Needs: Instead of generic social networking features, AgeArea addresses seniors' subconscious desires for companionship and shared experiences, fostering a sense of belonging.
Iterative Needs: Instead of static interactions, the app encourages ongoing engagement through features that promote continuous communication and relationship building.
Systemic Needs: Instead of isolated user experiences, AgeArea integrates community-building elements, creating a supportive network that reflects the interconnectedness of users' social lives.

Problem
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